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LEVEL
50
CHAMPION POINTS 501
DAGGERFALL COVENANT RANK
Dark Elf Dragonknight (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 172
Skyshards:
0 / 3
Assault
SKILLS
Proximity Detonation
Instant
Cast Time
Self
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
2977 Magicka
Cost
Activate a magical bomb on yourself that explodes after
Each enemy within the bomb's radius increases the damage by
8
seconds, dealing 5742
Magic Damage to all enemies in the area.Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of 250
% increased damage.Proximity Detonation
PASSIVES
Continuous Attack
Increases Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after capturing a Lumber Mill, Farm, Mine, or Keep.Continuous Attack 0
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep.Any ability with a range greater than
15
meters is affected.Reach 0
Combat Frenzy
Grants an additional
20
Ultimate when killing an enemy player.Combat Frenzy 0
Support
PASSIVES
Combat Medic
Increases the effectiveness of healing you initiate by
20
% when near a Keep.Combat Medic 0
Battle Resurrection
WHILE IN PVP AREAS
Reduces the time it takes to resurrect another player by
30
%.Battle Resurrection 0
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3374 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
While active, up to three times when spell damage is absorbed, you restore
Current bonus:
5222
damage over 6
seconds.While active, up to three times when spell damage is absorbed, you restore
921
Magicka. This bonus increases by 6
% for each piece of Light Armor equipped. Current bonus:
30
%.Harness Magicka
PASSIVES
Evocation
Reduces the Magicka cost of spells by
Current bonus:
3
% per piece of Light Armor equipped. Current bonus:
15
%.Evocation 0
Recovery
Increases Magicka Recovery by
Current bonus:
4
% per piece of Light Armor equipped. Current bonus:
20
%.Recovery 0
Spell Warding
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus:
Current bonus:
1815
.Spell Warding 0
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.Prodigy 0
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.Concentration 0
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating for each piece of Medium Armor equipped.
Current bonus:
Current bonus:
329
.Dexterity 0
Wind Walker
Increases Stamina Recovery by
Also reduces the Stamina cost of abilities by
4
% per piece of Medium Armor equipped. Current bonus: 4
%.Also reduces the Stamina cost of abilities by
3
% per piece of Medium Armor equipped. Current bonus: 3
%.Wind Walker 0
Improved Sneak
Reduces the cost of sneaking by
Also reduces the size of your detection area by
7
% per piece of Medium Armor equipped. Current bonus: 7
%.Also reduces the size of your detection area by
5
% per piece of Medium Armor equipped. Current bonus: 5
%.Improved Sneak 0
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.Agility 0
Athletics
Increases your movement speed while using Sprint by
Current Roll Dodge bonus:
3
% and reduces the cost of Roll Dodge by 4
% per piece of Medium Armor equipped. Current Roll Dodge bonus:
4
%.Athletics 0
Heavy Armor
PASSIVES
Resolve
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus:
Current bonus:
362
.Resolve 0
Constitution
Increases Health Recovery by
Also restores Magicka and Stamina each time you are hit, but only once every
4
% per piece of Heavy Armor equipped. Current bonus: 4
%.Also restores Magicka and Stamina each time you are hit, but only once every
4
seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus: 186
.Constitution 0
Juggernaut
Increases Max Health by
Current bonus:
2
% per piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 0
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Gain
20
Weapon and Spell Damage for 6
seconds when you take damage, stacking up to 10
times.Wrath 0
Rapid Mending
WITH 5 OR MORE PIECES OF HEAVY ARMOR EQUIPPED
Increases your healing received by
8
% and increases the Magicka or Stamina your Heavy Attacks restore by 50
%.Rapid Mending 0
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
While the standard is up, an ally can activate Shackle to deal
3137
Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by 30
%. The standard also increases your damage by 20
% and reduces damage dealt to you by 20
%.While the standard is up, an ally can activate Shackle to deal
5842
Flame Damage and immobilize enemies in range.Standard of Might
SKILLS
Empowering Chains
Instant
Cast Time
Enemy
Target
22 meters
Range
2779 Magicka
Cost
Launch a fiery chain to grasp and pull you to an enemy, dealing
Also grants you Major Expedition, increasing movement speed by
4331
Flame Damage and granting you Empower, increasing the damage of your next attack by 20
%.Also grants you Major Expedition, increasing movement speed by
30
% for 2
seconds.Empowering Chains
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
992 Magicka
Cost
Slash an enemy with flame, dealing
4305
Flame Damage and an additional 13700
Flame Damage over 10.5
seconds. Heals you for 75
% of damage inflicted when the effect ends.Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
1985 Magicka
Cost
Exhale a flaming blast, dealing
Affected enemies take
2088
Flame Damage to enemies in front of you and an additional 9099
Flame Damage over 10
seconds. Affected enemies take
10
% additional damage from all flame attacks.Engulfing Flames
Molten Whip
Instant
Cast Time
Enemy
Target
8 meters
Range
1985 Magicka
Cost
Lash an enemy with flame, dealing
If you strike an enemy that is immobile or stunned, you also set them off balance. You can only set an enemy off balance once every
While slotted, your Spell and Weapon Damage is increased by
7799
Flame Damage.If you strike an enemy that is immobile or stunned, you also set them off balance. You can only set an enemy off balance once every
5
seconds.While slotted, your Spell and Weapon Damage is increased by
101
for Ardent Flame abilities.Molten Whip
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2382 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
5
seconds, dealing 6146
Flame Damage.While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.Flames of Oblivion
PASSIVES
Combustion
Increases the damage of the Burning and Poisoned status effects by
66
%.Combustion 0
Warmth
Damaging enemies with Ardent Flame abilities also reduces their movement speed
30
% for 4
seconds.Warmth 0
Searing Heat
Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by 2
seconds.Searing Heat 0
World in Ruin
Increases the damage of Flame and Poison area of effect abilities by
6
%.World in Ruin 0
Draconic Power
ULTIMATES
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
13390
Physical Damage to all enemies in the area and knocking them back.Take Flight
SKILLS
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2382 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
While active, the armor returns
5280
for 20
seconds. You also release a spray of spikes around you, causing any enemies hit to take 7878
Magic Damage over 10
seconds.While active, the armor returns
1397
Magic Damage to melee attackers.Volatile Armor
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
2977 Magicka
Cost
Call forth talons from the ground to deal
Talons also burn enemies for
While enemies are held, allies can activate Impale to deal
4900
Flame Damage and immobilize nearby enemies for 4
seconds. Talons also burn enemies for
4931
Flame Damage over 4
seconds.While enemies are held, allies can activate Impale to deal
7733
Magic Damage.Burning Talons
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3176 Magicka
Cost
Draw on your draconic blood to heal for
You also gain Major Fortitude and Minor Vitality, increasing your Health Recovery by
33
% of your missing Health.You also gain Major Fortitude and Minor Vitality, increasing your Health Recovery by
20
% and your healing received by 8
% for 23
seconds.Coagulating Blood
Dragon Fire Scale
Instant
Cast Time
Self
Target
4 seconds
Duration
2779 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for 4
seconds. The reflected projectiles deal 35
% additional damage to the attacker.Dragon Fire Scale
Draw Essence
Instant
Cast Time
Area
Target
8 meters
Radius
3176 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
After
2393
Magic Damage to nearby enemies and healing you for 100
% of the damage caused.After
2.5
seconds, you exhale fire, dealing 6064
Flame Damage to nearby enemies and restoring 10
% of the ability's cost for each enemy hit as Magicka.Draw Essence
PASSIVES
Iron Skin
Block an additional
10
% damage.Iron Skin 0
Burning Heart
WHILE USING DRACONIC POWER ABILITIES
Increases healing received by
12
% while a Draconic Power ability is active.Burning Heart 0
Elder Dragon
WITH DRACONIC POWER ABILITIES SLOTTED
Increases Health Recovery by
5
% for each Draconic Power ability slotted.Elder Dragon 0
Scaled Armor
Increases Spell Resistance by
3300
.Scaled Armor 0
Alchemy
PASSIVES
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 0
Provisioning
PASSIVES
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 0
Connoisseur
Adds 20 minutes to the duration of any consumed drink.
Connoisseur 0
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
Grants you
After impact, enemies in the target area take
14726
Flame Damage to all enemies in the area and knocking them back.Grants you
12
Ultimate for each enemy hit.After impact, enemies in the target area take
4696
Flame Damage every second for 10
seconds.Shooting Star
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3970 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted, your Max Magicka is increased by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by 2191
.Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1191 Magicka
Cost
Bind an enemy with chaotic magic, dealing
Also grants you Major Sorcery, increasing your Spell Damage by
While slotted, your Max Health is increased by
8026
Magic Damage over 14.4
seconds and restoring 1640
Health to you and an additional 1640
Health every 6
seconds.Also grants you Major Sorcery, increasing your Spell Damage by
20
% for 20
seconds.While slotted, your Max Health is increased by
8
%.Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2977 Magicka
Cost
Inscribe a rune of cosmic fire on the earth that blasts an enemy entering the target area for
6060
Flame Damage plus an additional 3698
Flame Damage over 12
seconds.Scalding Rune
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 0
Mage Adept
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by
15
%.Mage Adept 0
Everlasting Magic
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by
20
%.Everlasting Magic 0
Magicka Controller
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by
2
% for each Mages Guild ability slotted.Magicka Controller 0
Might of the Guild
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by
20
% as long as it's activated within 5
seconds.Might of the Guild 0
Undaunted
PASSIVES
Undaunted Command
Activating an ally's synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
824
Health, 420
Stamina, and 1228
Magicka.Undaunted Command 0
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
6
%.Undaunted Mettle 0
Dark Elf Skills
PASSIVES
Ambidexterity
Increases experience gain with the Dual Wield skill line by 15%.
Ambidexterity 0
Dynamic
Increases Max Magicka and Max Stamina by
6
%.Dynamic 0
Resist Flame
Increases Flame Resistance by
2079
and increases Max Magicka by 3
%.Resist Flame 0
Flame Talent
Increases your Damage with Flame effects by
7
%.Flame Talent 0
Dual Wield
PASSIVES
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
Each mace causes your attacks to ignore
Each sword increases your damage done by
Each dagger increases your Weapon Critical rating. Current bonus:
Each axe gives your melee attacks a
8
% chance to bleed enemies for 4578
Physical Damage over 6
seconds.Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance. Each sword increases your damage done by
2.5
%.Each dagger increases your Weapon Critical rating. Current bonus:
0
.Twin Blade and Blunt 0
Destruction Staff
SKILLS
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
2795 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
Also applies an effect based on your staff's attack element:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
4640
Magic Damage and an additional 6141
Magic Damage over 8
seconds.Also applies an effect based on your staff's attack element:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
Destructive Reach
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2398 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
Blockade of Fire deals extra damage to burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.
Blockade of Storms sets concussed enemies off balance.
1933
Magic Damage to enemies in the target area every 1
second.Blockade of Fire deals extra damage to burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.
Blockade of Storms sets concussed enemies off balance.
Elemental Blockade
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
1985 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
Up to 2 nearby enemies will take
2507
Flame Damage, 2374
Cold Damage, and 2374
Shock Damage. Up to 2 nearby enemies will take
2993
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.Force Pulse
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Magicka
Cost
Send the elements to sap an enemy's defenses, afflicting them with Major Breach, which reduces Spell Resistance by
Any damage you deal to the enemy refreshes the effect's duration.
5280
for 24
seconds.Any damage you deal to the enemy refreshes the effect's duration.
Elemental Susceptibility
Elemental Ring
Instant
Cast Time
Area
Target
6 meters
Radius
2382 Magicka
Cost
Release a surge of elemental energy to deal
4783
Magic Damage to nearby enemies and an additional 3002
Magic Damage over 10
seconds.Elemental Ring
PASSIVES
Tri Focus
Grants bonus effects based on the element used:
Fully charged heavy fire attacks deal
Fully charged heavy frost attacks grant a damage shield that absorbs
Fully charged heavy shock attacks damage nearby enemies for
Fully charged heavy fire attacks deal
12
% additional damage.Fully charged heavy frost attacks grant a damage shield that absorbs
824
damage.Fully charged heavy shock attacks damage nearby enemies for
100
% of the damage done.Tri Focus 0
Penetrating Magic
WITH DESTRUCTION STAFF EQUIPPED
Allows your Destruction Staff spells to ignore
10
% of an enemy's Spell Resistance.Penetrating Magic 0
Elemental Force
WITH DESTRUCTION STAFF EQUIPPED
Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by
100
%.Elemental Force 0
Ancient Knowledge
WITH DESTRUCTION STAFF EQUIPPED
Reduces the time it takes to charge a heavy attack by
10
%.Ancient Knowledge 0
Destruction Expert
WITH DESTRUCTION STAFF EQUIPPED
Restores
3600
Magicka when you kill a target with a Destruction Staff spell or weapon attack.Destruction Expert 0
Legerdemain
PASSIVES
Improved Hiding
Reduces the Stamina cost of sneaking by
40
%.Improved Hiding 0
Soul Magic
ULTIMATES
Shatter Soul
3.2 seconds
Channel Time
Enemy
Target
28 meters
Range
2.85 seconds
Duration
100 Ultimate
Cost
Burn enemy from the inside with soulfire, dealing
If the target is killed, it explodes for
35842
Magic Damage over 2.8
seconds and reducing Movement Speed by 70
%.If the target is killed, it explodes for
8764
Magic Damage to nearby enemies.Shatter Soul
PASSIVES
Soul Shatter
If your Health drops below
This effect can only be triggered once every
20
%, your soul explodes, dealing 2702
Magic Damage to nearby enemies.This effect can only be triggered once every
2
minutes.Soul Shatter 0
Soul Summons
Allows you to revive once every hour without spending a soul gem.
Soul Summons 0
Soul Lock
Your weapon kills have a
10
% chance of automatically filling a soul gem.Soul Lock 0
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
158 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
Also siphons
4106
Magic Damage to nearby enemies every 1
second.Also siphons
2679
Health from each affected enemy and gives it to you.Devouring Swarm
SKILLS
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3139 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
Also removes and grants you immunity to all crowd control and immobilization effects while active, but you cannot be healed and your Magicka Recovery is disabled.
75
% and granting you Major Expedition, increasing your Movement Speed by 30
% for 4
seconds.Also removes and grants you immunity to all crowd control and immobilization effects while active, but you cannot be healed and your Magicka Recovery is disabled.
Elusive Mist
PASSIVES
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.Supernatural Recovery 0
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
7
days by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 0
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces damage dealt to you when you fall below
50
% Health. Lower health increases the effect, reducing damage by up to
33
%.Undeath 0
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 0
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Decrease the Movement Speed penalty while in Crouch by
50
%.Decrease the time it takes to Crouch by
50
% during the night.Dark Stalker 0
Arcane Well
Gives you a 20% chance when you kill an enemy of opening an Arcane Well, which restores 3242 Magicka up to three allies within 2.5 meters of the enemy.
100 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 25%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
20 Spell Erosion
Increases Spell Penetration by 1217.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
Retaliation
Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack.
Riposte
While blocking, grants a 15% chance to return 4977 damage to the attacker when you block a melee attack. This can only happen once every 5 seconds.
47 Staff Expert
Increases the damage of your Light and Heavy Attacks with Destruction and Restoration Staves by 14.7%.
Critical Leech
Restore 339 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
40 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 13.2%.
30 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 10.8%.
50 Light Armor Focus
Increases your Physical Resistance by 2807 while wearing 5 or more pieces of Light Armor.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
Unchained
Reduces the Stamina cost of abilities by 80% for 3 seconds after breaking free of a stun, knockdown, fear, disorient, or stagger.
82 Arcanist
Increases your Magicka Recovery by 21.8%.
Master Gatherer
Reduces gathering times by 50%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
10 Shade
Reduces the Stamina cost of moving while in stealth by 4%.
Invigorating Bash
Gives you a 20% chance to restore 1152 Health when you bash an enemy.
Phase
After using Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
47 Resistant
Reduces the amount of damage you take from critical hits by 14.7%.
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
75 Magician
Reduces the Magicka cost of spells by 13.5%.
Mara's Gift
When killed heal all allies in a 8 meter radius for 3399.
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Ardent Flame
Draconic Power
WEAPON
Dual Wield
Destruction Staff
ARMOR
Light Armor
Medium Armor
Heavy Armor
WORLD
Legerdemain
Soul Magic
Vampire
GUILD
Mages Guild
Undaunted
ALLIANCE WAR
Assault
Support
RACIAL
Dark Elf Skills
CRAFT
Alchemy
Provisioning
501 CP
167
The Lord
0
The Lady
0
The Steed
0
167
The Ritual
0
The Atronach
0
The Apprentice
0
167
The Shadow
0
The Lover
0
The Tower
0
The Tower
75
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
0
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for 3
seconds.Warlord
Reduces the cost of Break Free by
0
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.Quick Recovery
Increases your healing received by
0
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
120
Light Armor Focus
Increases your Physical Resistance by
3960
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
7.71
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.63
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
47
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
0
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
1186
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.Piercing
Increases your Physical Penetration by
0
.Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
47
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
25.18
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
120
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
15
%.Spell Erosion
Increases your Spell Penetration by
1900
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.Blessed
Increases your healing done by
0
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
10
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.Shade
Reduces the cost of Sneak by
6.7
%.Shadow Ward
Reduces the cost of Block by
0
%.Tumbling
Reduces the cost of Roll Dodge by
0
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
82
Mooncalf
Increases your Stamina Recovery by
0
%.Arcanist
Increases your Magicka Recovery by
14.45
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
30721
Health
20605
Stamina
10513
Magicka Recovery
1615
Health Recovery
166
Stamina Recovery
585
Spell Damage
2687
5696
Spell Critical
35.1%
50%
Weapon Damage
2392
2659
Weapon Critical
11.5%
50%
Spell Resistance
14956
Physical Resistance
12648
Critical Resistance
1806
Spell Penetration
11361
Physical Penetration
5260
Magicka
30721
Health
20605
Stamina
10513
Magicka Recovery
1615
Health Recovery
166
Stamina Recovery
585
Spell Damage
2420
5654
Spell Critical
35.1%
50%
Weapon Damage
2125
2450
Weapon Critical
11.5%
50%
Spell Resistance
14956
Physical Resistance
12648
Critical Resistance
1806
Spell Penetration
11361
Physical Penetration
5260
Magicka
30721
Health
20605
Stamina
10513
Magicka Recovery
1615
Health Recovery
166
Stamina Recovery
585
Spell Damage
2687
5696
Spell Critical
35.1%
50%
Weapon Damage
2392
2659
Weapon Critical
11.5%
50%
Spell Resistance
14956
Physical Resistance
12648
Critical Resistance
1806
Spell Penetration
11361
Physical Penetration
5260
Magicka
30721
Health
20605
Stamina
10513
Magicka Recovery
1615
Health Recovery
166
Stamina Recovery
585
Spell Damage
2687
5696
Spell Critical
35.1%
50%
Weapon Damage
2392
2659
Weapon Critical
11.5%
50%
Spell Resistance
14956
Physical Resistance
12648
Critical Resistance
1806
Spell Penetration
11361
Physical Penetration
5260
Stats are only correct for bar #2.
Magicka
30721
Health
20605
Stamina
10513
Magicka Recovery
1615
Health Recovery
166
Stamina Recovery
585
Spell Damage
2687
5696
Spell Critical
35.1%
50%
Weapon Damage
2392
2659
Weapon Critical
11.5%
50%
Spell Resistance
14956
Physical Resistance
12648
Critical Resistance
1806
Spell Penetration
11361
Physical Penetration
5260
Stats are only correct for bar #2.
Battle Spirit
Boon: The Apprentice
Stage 4 Vampirism
Bar 1
Bar 2
Overload
Werewolf
Character data Edited on 2016-07-13 14:56:37
Retrieved from "https://en.uesp.net/wiki/Special:EsoBuildData"