Online:Ember/Rapport

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Ways for Ember to lose or gain rapport
Amount Action Cooldown
Actions that give Positive Rapport
+500 Returning Cold Trail, Cold Blood, Old Pain, or Green with Envy companion quests Once each
+125 Returning Thieves Guild heist with or without the time bonus Daily
+125 Returning relic retrieving quest offered by Alvur Baren in Mages Guild Daily
+125 Returning delve quest offered by Wayllod at High Isle Daily
+25 / +5 Fence a purple-quality stolen item 24 hours
+10 / +1 Win a game of Tales of Tribute 1 hour
+10 / +1 Begin a Black Sacrament 24 hours
+10 / +1 Pickpocket a guard 1 hour
+10 Using clemency 24 hours
+5 / +1 Loot a thieves trove or safebox 1 hour
+5 Using a Counterfeit Pardon Edict (?)
+5 Returning a Thieves Guild job from a Tip Board 1 hour
+1 Visit outlaws refuges or Thieves Guild 1 hour
+1 Harvest a runestone 5 minutes
+1 Kill a werewolf 5 minutes
+1 Kill a wolf 5 minutes
+1 Summon the Big-Eared Ginger Kitten or Witch's Infernal Familiar pet 24 hours
+1 Sell a purple-quality item to a vendor (?)
+1 Successfully flee from the guard (?)
+1 Trespass a restricted area (?)
Actions that give Negative Rapport
-25 / -5 Pay a bounty to a guard after being caught 1 hour
-10 Get caught committing a crime 5 minutes
-10 Get spotted while trespassing in a restricted area (?)
-10 Entering The Halls of Colossus (?)
-5 Pay a bounty to a guard after being caught while the other bounty rapport cooldown is active (?)
-5 / -1 Start fishing 5 minutes