Oblivion Mod:Order of the Dragon/Creatures

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This is a list of all creatures added by Orden des Drachen. It does not include variants of vanilla creatures.

Animals Monsters Goblins Undead Daedra
Lvl Name Lvl Name Lvl Name Lvl Name Lvl Name
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
5
10
10
10
10
10
20
Camel
Clownfish
Crab
Crocodile
Donkey
Gazelle
Ghost Antelope
Gnu
Hare
Large Guitarfish
Lippfish
Okapi
Palette Surgeonfish
Red Snapper
Sarni
Shark
Sheep
Triceratops
Tuna Fish
Zebra
Rhino
Desert Pahmer
Lion
Lion Cub
Lioness
Tiger
Elephant

Unique Animals
Djuhma
Mad Lion

1
1
1
1
4
4
4
4
4
11
25
Glyptodon
Guar
Sandcrawler
Stinkhorn
Tarantula
Desert Spider
Poisonous Spider
Salt Spider
Shadow Spider
Sandrunner
Sand Dreugh


Unique Monsters
Daughter of the Threads
Diener RE
Djinn
Gargoyle Statue
Mephala's Hearthunter
Rininhgdykt
Servant Katan
Servant Lazarus
Servant Rung
Servant Ryan
Slavering Giant Spider
Spider


Unique Goblins
Ilkgel
Goblin Captain
1*
1*
1*
1*
1*
1*
1
1
2
2
2
9
10
10
10
14
15
15
15
17*
25
25
Cemetery Ghost
Draugr
Ghostly Lich
Ghoul
High Lich
Mine Ghost
Undead Mine Worker
Undead Slave
Foul Fairy
Mummy
Skooma Converter
Ancient Ghost
Cursed Warrior
Skeleton Guard
Skeleton Warlord
Andalis' Faithful
Ghostly Skeleton
Sand Whip Skeleton
Undead Nord Warrior
Underlich
Armored Skeleton
High Mummy

Unique Undead
Allinia Gedbiate
Argonian Skeleton
Butcher
Count Friedhelm
Dragon Knight Captain
Eduard
Farago
Guardian Mummy
Headless Zombie
High Priest Delosi
Mummified Guard
Pharaoh
Shadow
Shrine Guardian
Skeleton Servant
Undead Blade
Undead Order Knight
Undead Temple Guardian
Zhoran Impulapis

1*
Mephala's Envoy


Unique Daedra
Arch-Xivilai
Atronach of the Salt Waste
Countess

* These are leveled creatures that grow stronger with the player.

Most creatures encountered in the game are generated from leveled lists. This means that the game does not usually specify the exact creature that you will encounter at a given location; instead it specifies that the creature will be picked from a list of possible creatures, based upon the level of your character when you enter the area.

Note: Due to the large number of creatures found in this mod, each type appears on its own page only. Click on the title at the top of each column to go to the specific page. Unique creatures have their own pages. This wiki does not include creatures like rats or skeletons that are identical to their vanilla counterparts except for their levels.

Also, unlike in Oblivion, creatures summoned via spirit potions have no souls and thus cannot be harvested for soul gems. This is because you're capturing a soul to create the potion in the first place; the creature summoned is a manifestation of the soul energy, not an actual living creature.