Skyrim:Dremora
Dremora are humanoid Daedra aligned with the Daedric Prince Mehrunes Dagon. They are often very intelligent and are generally hostile. In lore, it is said they can be found in clans of large numbers in the wastes of Oblivion. Dremora are grouped into several different castes: Churl, Caitiff, Kynval, Kynreeve, Kynmarcher, Markynaz, and Valkynaz. Dremora are a rare sight in Skyrim, only appearing as summoned creatures and in a few set locations, such as the Shrine of Mehrunes Dagon, Shalidor's Maze, Azura's Star Interior, and the DeadlandsCC.
The other way to encounter Dremora in Skyrim is by summoning one. There are a few ways to summon Dremora:
- The Sanguine Rose, a reward from the quest A Night To Remember, will summon a leveled melee fighter Dremora for 60 seconds, or 120 seconds with the appropriate Conjuration perks.
- The Conjuration spell Conjure Dremora Lord will summon a Dremora Lord for 60 seconds, or 120 seconds with the appropriate Conjuration perks.
- The Atronach Forge can be used to summon hostile Dremora, which will obviously attack anybody or anything on sight.
- The Conjuration Ritual Spell quest involves summoning an Unbound Dremora; this Dremora cannot be summoned anywhere other than the roof of the Hall of Attainment. Once again, this will be automatically hostile to everything it encounters.
- The Wabbajack has a chance to momentarily turn the target into a hostile Dremora.
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Dremora Types[edit]
There are three types of Dremora, based on their preferred fighting style (melee fighters, archers, and warlocks). All Dremora are NPCs, which means that they have black souls. All types of Dremora have a 100% chance of dropping a Daedra Heart on death, making them one of the few guaranteed sources of this rare ingredient.
Melee Fighters[edit]
These Dremora belong to the Dremora NPC class and use one or two-handed weapons in battle. They wear a unique version of Daedric Armor available only to Dremora and wield a leveled mace, sword, war axe, warhammer, greatsword, or battleaxe, all of which are enchanted with fire damage. The type of enchantment depends on the quality of the material, as follows:
- Iron or steel: of Embers, of Burning, of Scorching
- Glass: of Scorching, of Fire, of the Blaze
- Ebony or Daedric: of Fire, of the Blaze, of the Inferno
They also carry an iron dagger and will drop a Daedra Heart on death.
Name | PC Level | NPC Level | ID | Sta. | Perks | |||||||||||
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Dremora Churl | 1 | 6 | 00023a95 | 105 | 50 | 70 |
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Dremora Caitiff | 12 | 12 | 00016ef0 | 171 | 50 | 94 |
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Dremora Kynval | 19 | 19 | 00016f40 | 248 | 50 | 122 |
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Dremora Kynreeve | 27 | 27 | 00016f6a | 336 | 50 | 154 | ||||||||||
Dremora Markynaz | 36 | 36 | 00016ff4 | 435 | 50 | 190 | ||||||||||
Dremora Valynaz [sic] | 46 | 46 | 00016ff8 [1] | 545 | 50 | 230 |
Archers[edit]
These Dremora have the Bandit NPC class and wield fire-enchanted bows to fight from a distance. They wear the same unique Daedric Armor as their melee counterparts and use one of the following enchanted bows:
- Hunting Bow: of Embers, of Burning, of Scorching
- Glass Bow: of Scorching, of Fire, of the Blaze
- Ebony or Daedric Bow: of Fire, of the Blaze, of the Inferno
They also carry an iron dagger, one iron arrow, and a quiver of up to 20 iron, steel, orcish, dwarven, or elven arrows, depending on their level.
Name | PC Level | NPC Level | ID | Sta. | ||
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Dremora Churl | 1 | 6 | 00025d1c | 105 | 50 | 70 |
Dremora Caitiff | 12 | 12 | 00016ef6 | 171 | 50 | 94 |
Dremora Kynval | 19 | 19 | 00016f46 | 248 | 50 | 122 |
Dremora Kynreeve | 27 | 27 | 00016fe2 | 336 | 50 | 154 |
Dremora Markynaz | 36 | 36 | 00016ff6 | 435 | 50 | 190 |
Dremora Valkynaz | 46 | 46 | 00016ff9 | 545 | 50 | 230 |
Warlocks[edit]
Dremora warlocks are members of the Destruction Mage NPC class and prefer to use spells in combat. They wear unique black robes and boots. In case they are forced into melee combat, they carry an iron dagger and a mace, sword, war axe, warhammer, greatsword, or battleaxe (any quality from iron to elven).
Summonable Dremora Lord[edit]
A Dremora Lord can be summoned using either Conjure Dremora Lord, an Expert level Conjuration spell or the Sanguine Rose. The Dremora Lord is a Dremora Valynaz, a melee fighter equipped with the standard unique Daedric armor that wields a Daedric Greatsword of the Inferno.
The Dremora Lord has 545 health and 230 stamina. Dragon Priests cannot take control of conjured Dremora Lords. Furthermore, while the Dremora Lord is technically not an Atronach, it is affected by the Summoner and Atromancy Conjuration perks, although it is not affected by Elemental Potency. The Twin Souls perk also applies to Dremora Lords, making it possible to have both a Dremora Lord and an atronach or thrall, or two Dremora Lords. Unlike other NPC Dremoras, Dremora Lords cannot be pickpocketed for weapons or armor, and they will not drop Daedra Hearts because their bodies disappear upon death. They are also immune to all Soul Trap effects.
Dremora Lord Dialogue[edit]
In combat | After defeating an enemy | After spotting an enemy | After losing sight of an enemy | After being defeated |
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Notes[edit]
- Game data reveals that all DremoraRace NPCs are modeled directly on a Dark Elf character model, with the only changes being: horns, their own unique skin tone, their own unique complexion (red facial markings), and their in-game height being equal to that of the High Elf.
- The Daedric Prince Sanguine appears in the form of a Dremora.
- Several NPCs are classified in the game data as Dremora.
- Seven of the Dremora lines appear in the book I Was Summoned by a Mortal in ESO.
Bugs[edit]
- Strangely, some Dremora, either through natural spawning or use of the console, do not use the regular Dremora voice type, but instead sound like male Nords. ?
- Although there is an Archer class for Dremora, they do not appear in the game; only the melee fighters and mages can be encountered.
- Dremora may not voice their death quotes when they die; only pained grunts or yells are heard, instead.
See Also[edit]
For more information on Dremora in the Elder Scrolls universe, see the lore article.
- Dremora ButlerDB — A Dremora ally that can be summoned to carry items for you
- Dremora MerchantDB — A Dremora trader that can be summoned at will
- Unbound Dremora — A unique Dremora summoned during the Conjuration Ritual Spell quest
- Velehk Sain — A Dremora pirate trapped in the Planes of Oblivion
- Dremora Sehtkynaz, Dremora Lyrkynaz, Dremora SovereignCC — Three Dremora summoned during the quest The Arms of Chaos
- Valkyn Gatanas, Valkyn MethatsCC — Two of Dagon's Dremora generals you must defeat during the quest The Consequences
Books[edit]
- Darkest Darkness — A description of various Daedra
- Spirit of the Daedra — A look into the Daedric mindset
- There Be Dragons by Torhal Bjorik — A report on the nature of dragons
- A Tragedy in Black — The story of a youth summoning a Dremora
- Varieties of Daedra by Aranea Drethan — An analysis of Daedra forms, focusing primarily on the Dremora
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